Regular meetings allow for ongoing monitoring of progress.
Posted: Sat Apr 05, 2025 4:10 am
Scrum – the sports version of Agile
Scrum is one of the most popular agile methods. It can be compared to teamwork in sports. Each team member has their own tasks, and the whole team works together to achieve the goal. The process is simple: sprint planning, daily meetings (stand-ups), task execution, sprint review and retrospective. Each sprint ends with the delivery of a working product.
When creating software or a computer game, the team discusses at the beginning of the sprint what they want to achieve – for example, introducing a new level of the game. Daily meetings help monitor progress and solve problems quickly. At the end of the sprint, the new level is tested and presented to the rest of the team. After the sprint ends, it is necessary to analyze what went well and what can be improved in the future.
Advantages of Scrum:
Clear structure and clearly defined roles within rcs database the team.
Flexibility to adjust sprint goals.
Disadvantages of Scrum:
May be too stiff for some types of projects.
It requires high discipline and commitment of the entire team.
Risk of excessive bureaucracy in documenting meetings and progress.
Companies like Electronic Arts and Ubisoft often use Scrum in game development to effectively manage development teams and deliver new features at regular intervals.
PS: Who is a scrum master?
Have you ever wondered who the mysterious Scrum Master is, about whom so much is said in the context of teamwork in the Agile methodology? He is no wizard, although sometimes his work borders on magic.
A Scrum Master is someone who makes sure that the team can focus on their tasks without unnecessary obstacles. They can be compared to a sports coach - they don't score goals, but they make sure that everyone knows what to do and that nothing stands in their way. They are someone who makes the team's work smooth and effective, and the final product meets the expectations of users.
Scrum is one of the most popular agile methods. It can be compared to teamwork in sports. Each team member has their own tasks, and the whole team works together to achieve the goal. The process is simple: sprint planning, daily meetings (stand-ups), task execution, sprint review and retrospective. Each sprint ends with the delivery of a working product.
When creating software or a computer game, the team discusses at the beginning of the sprint what they want to achieve – for example, introducing a new level of the game. Daily meetings help monitor progress and solve problems quickly. At the end of the sprint, the new level is tested and presented to the rest of the team. After the sprint ends, it is necessary to analyze what went well and what can be improved in the future.
Advantages of Scrum:
Clear structure and clearly defined roles within rcs database the team.
Flexibility to adjust sprint goals.
Disadvantages of Scrum:
May be too stiff for some types of projects.
It requires high discipline and commitment of the entire team.
Risk of excessive bureaucracy in documenting meetings and progress.
Companies like Electronic Arts and Ubisoft often use Scrum in game development to effectively manage development teams and deliver new features at regular intervals.
PS: Who is a scrum master?
Have you ever wondered who the mysterious Scrum Master is, about whom so much is said in the context of teamwork in the Agile methodology? He is no wizard, although sometimes his work borders on magic.
A Scrum Master is someone who makes sure that the team can focus on their tasks without unnecessary obstacles. They can be compared to a sports coach - they don't score goals, but they make sure that everyone knows what to do and that nothing stands in their way. They are someone who makes the team's work smooth and effective, and the final product meets the expectations of users.